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Hobgoblin 3DHobgoblin 3D

Workforce development

Kevin Miree, Hobgoblin 3D Founder

Hobgoblin 3D was founded by Teesside University computer games students. They spent a year researching the market, understanding audiences, studying projected sales of 3D printers and developing their business plan.


Challenge

Hobgoblin 3D required funding and support to set up the business. They found that video games can leave people disconnected and limited within the bounds of technical creativity. There has been a resurgence in tabletop games, they bring people together to enjoy a more sociable, interactive experience. It’s estimated that the tabletop games market is worth around $1.4bn. Sales of home-based 3D printers increased from 500,000 in 2017 to one million, with prices ranging from £450-£650.


Solution

A grant from DigitalCity’s Fellowship programme helped them buy their first 3D printers and hone their business model. Further support helped them market the brand to pitch for Kickstarter crowd funding from the game-playing community, which generated £22k in additional income. A second Kickstarter campaign raised even more investment.


Impact

Hobgoblin 3D is building a growing reputation in the world of tabletop games for its 3D printable fantasy scenery and characters. Players choose their items online, download the files then print at home, magical realms appearing before their eyes. Friends come together for games that are run by a game master, who implements the rules and sets the narrative.

Within six months, Hobgoblin 3D was being talked about alongside much bigger and long-established names. In terms of product development, they have focused on detail and designing files of high quality, handcrafted items, which has struck a chord with their audience.

Hobgoblin 3D are working with a major online retailer that has embedded Hobgoblin files in its 3D printers. On the horizon are plans to create their own game world, accompanying rule book and bespoke characters as well as future collaborations.


We have the potential to build a world and add elements that captivate people and get them excited. I think we need more of that in today’s world. It provides an escape. That sense of magic is in everyone – we just provide the outlet for it.

Kevin Miree, Hobgoblin 3D Founder

DigitalCity has a long and successful track record of helping talented graduates apply their skills to the creation of new businesses. In Hobgoblin’s case, its business model was so unusual that it could be argued that they created an industry of their own.

We were able to help them to develop this innovative business via bespoke mentoring and coaching. Hobgoblin are great supporters of the Fellowship Programme and we appreciate Kevin and his team regularly coming in to speak to the new businesses we are working with.

Scott Watson, DigitalCity


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